N64 Emulator by GliGli

Show us your projects you made with libXenon
ravendrow

Re: N64 Emulator by GliGli

Post by ravendrow » Sat Sep 10, 2011 6:08 am

just checked out the newest 0.91 build awesome stuff i will try to upload a vid in the next day or so.....cant wait to see it emulating all the 64 roms....playing killer instinct gold with glitch rain is fun though. anyone who can should checking this out....it's well worth the time to figure out how to compile it :D

SynTeX

Re: N64 Emulator by GliGli

Post by SynTeX » Sat Sep 10, 2011 6:47 am

[quote="ravendrow"]
it's well worth the time to figure out how to compile it :D
[/quote]

Thats really true :D the games that run, run like a charm! Would love to see Star Wars: RS running :(

ravendrow

Re: N64 Emulator by GliGli

Post by ravendrow » Sat Sep 10, 2011 3:23 pm

@synTeX you check out the latest 0.91 yet GliGli added a browser :D

SynTeX

Re: N64 Emulator by GliGli

Post by SynTeX » Sat Sep 10, 2011 6:28 pm

Yea, i know i just compiled it yesterday :) had a lot of trouble getting the libs for zlx running, but it worked in the end ^^

ravendrow

Re: N64 Emulator by GliGli

Post by ravendrow » Sat Sep 10, 2011 9:40 pm

yeah me too so i take it you found the typo in the zlx makefile_lib ?

iPSad

Re: N64 Emulator by GliGli

Post by iPSad » Tue Sep 13, 2011 6:37 pm

Any download link? :)

MagicSeb

Re: N64 Emulator by GliGli

Post by MagicSeb » Fri Sep 16, 2011 2:14 am

[youtube]http://www.youtube.com/watch?v=jVzLWQquo7I[/youtube]

@iPSad : You can compile the actual source from the gligli's github

Here no one gives you the compiled elf.

peet8989

Re: N64 Emulator by GliGli

Post by peet8989 » Mon Sep 19, 2011 4:29 pm

Mutliple Controller support for mario kart would be just  awesome :)

jayboy86

Re: N64 Emulator by GliGli

Post by jayboy86 » Wed Sep 21, 2011 3:25 pm

[quote="peet8989"]
Mutliple Controller support for mario kart would be just  awesome :)
[/quote]

yea i second that, would be so sweet

sk1080

Re: N64 Emulator by GliGli

Post by sk1080 » Wed Sep 21, 2011 5:10 pm

EDIT: No longer needed, gligli added multiple controller support

its a very simple patch

find void getKeys

change
if(get_controller_data(&c, 0)){
to
if(get_controller_data(&c, Control)){

change
if (Control == 0) Keys->Value = b.Value;
to
Keys->Value = b.Value;

then above that find
void initiateControllers(CONTROL_INFO ControlInfo)
and mark additional controllers as present

sorry for not making a proper patch, but I am on a winblows pc and not at home atm
Last edited by sk1080 on Sat Sep 24, 2011 10:43 pm, edited 1 time in total.

SynTeX

Re: N64 Emulator by GliGli

Post by SynTeX » Wed Sep 21, 2011 6:10 pm

Wow! Thanks a lot for this :)
I will try it tomorow but i think this is going to be awesome :D

User avatar
128bit
User
User
Posts: 3
Joined: Sun Oct 02, 2011 2:25 pm
Contact:

Re: N64 Emulator by GliGli

Post by 128bit » Sun Oct 02, 2011 2:32 pm

This page
http://www.free60.org/Emulators

Need be update whit this emulator N64 too?

Lib-Jambo

Re: N64 Emulator by GliGli

Post by Lib-Jambo » Mon Oct 17, 2011 11:34 am

is there anything else to be worked on apart from single out some games that dont work with it...Would gladly help

konio38

Re: N64 Emulator by GliGli

Post by konio38 » Sat Jan 21, 2012 9:45 pm

any news on this one? it has been a while.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest