[quote="p4r0l3"]
Thanks for the tip on using GliGli's updated libxenon repo, Pa0l0ne. I was able to get the current revision (with minor edits) to compile after installing zlib, libpng and after updating the libxenon toolchain. Haven't tested the elf file that was produced yet though.
[/quote]
Good Job p4r0l3! I have tested the elf, and bios load correctly, but i have to compile this source:
https://github.com/gligli/nulldc-360/zipball/master instead of the source you can download with the command "git clone
https://github.com/gligli/nulldc-360"
You have to manually add some files from PC versione like this:
ROOT DIRECTORY:
NULLDC-360 DIRECTORY:
DATA DIRECTORY:
PLUGINS DIRECTORY:
THE nullDC.cfg file:
Code: Select all
;; nullDC config file;;
[nullDC]
Dynarec.Enabled=0
Dynarec.DoConstantPropagation=1
Dynarec.UnderclockFpu=0
Dreamcast.Cable=3
Dreamcast.RTC=1543276800
Dreamcast.Region=1
Dreamcast.Broadcast=0
Emulator.AutoStart=1
Emulator.NoConsole=0
Dynarec.SafeMode=1
[nullDC_plugins]
GUI=nullDC_GUI_Win32.dll
Current_PVR=drkPvr_Win32.dll
Current_GDR=ImgReader_Win32.dll
Current_AICA=nullAica_Win32.dll
Current_ARM=vbaARM_Win32.dll
Current_ExtDevice=nullExtDev_Win32.dll
Current_maple0_5=drkMapleDevices_Win32.dll:0
Current_maple0_0=NUL
Current_maple0_1=NUL
Current_maple1_5=NUL
Current_maple2_5=NUL
Current_maple3_5=NUL
[nullExtDev]
mode=0
adapter=0
[Xmaple]
Controller.DeadZone=25
PuruPuru.UseRealFrequency=1
PuruPuru.Length=175
PuruPuru.Intensity=100
[drkpvr]
Emulation.AlphaSortMode=2
Emulation.PaletteMode=1
Emulation.ModVolMode=2
Emulation.ZBufferMode=2
Emulation.TexCacheMode=0
OSD.ShowFPS=0
OSD.ShowStats=0
Video.ResolutionMode=0
Video.VSync=0
Enhancements.MultiSampleCount=0
Enhancements.MultiSampleQuality=0
Enhancements.AspectRatioMode=0
[ImageReader]
PatchRegion=0
LoadDefaultImage=0
DefaultImage=defualt.gdi
LastImage=c:\game.gdi
IF YOU WANT TO TEST SOULCALIBUR GAME YOU HAVE TO PLAY WITH THE FILE
"ImgReader.cpp" located on plugins/ImgReader and edit the line 52 and 54
Line 52 seems to autoload the game if set to "true"
Line 54 seems to set the path of your iso game (soulcalibur)
Code: Select all
strcpy(irsettings.DefaultImage,"sda:/dcisos/soulcalibur/Soul Calibur v1.000 (1999)(Namco)(NTSC)(US)[!][4S T-1401N].gdi");
Remember that "SDA" unit is the internal HD, and "UDA" unit is the external USB PENDRIVE OR USB HARDDISK
...but on my tests the iso won't load....
GliGli Work is very promising but probably the actual committed source is still immature (The Dynamic recompilation (Dynarec) won't work so the emulation is still slow)
Anyway, can you test if the .gdi image work on your compiled source?